2026Regular Season
Career Splits
| Challenge Stats | Batter Decision Quality | Call Context | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Year | TM | Won | Att | Win% | CDQ | ROE | Net RE | Net WPA | xChall | COE | bCDQ | bCDQ/P | CS | CC | BC | MO | ROE | WOE | Win% | Call LI | cBE% | acBE% | xChall% |
| 2026 | LAD | 5 | 10 | 50.0% | 1.72 | -0.12 | +1.274 | +0.180 | 16.08 | -6.08 | 1.72 | 0.0048 | 355 | 5 | 5 | 32 | -0.12 | +0.015 | 50.0% | 2.32 | 40.0% | 7.8% | 34.7% |
| Career | 5 | 10 | 50.0% | 1.72 | -0.12 | +1.274 | +0.180 | 16.08 | -6.08 | 1.72 | 0.0048 | 355 | 5 | 5 | 32 | -0.12 | +0.015 | 50.0% | 2.32 | 40.0% | 7.8% | 34.7% | |
2026 Challenges
Result
Role
Window
10 of 10 challenges
| Date▼ | Opp | Role | Inn | Count | Outs | Runners | Ch. Rem. | Dist (in.) | LI | Net RE | Net WPA | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ✓ | Jul 31 | BOS | batter | ▼ 8 | 2-2 | 2 | 1 | -1.19 | 2.02 | +0.478 | +3.1% | |
| ✓ | Jul 5 | MIA | batter | ▼ 8 | 0-1 | 0 | 2 | -1.92 | 0.14 | +0.128 | +0.2% | |
| ✕ | Jul 4 | SD | batter | ▼ 4 | 1-1 | 1 | 2 | 0.36 | 0.76 | -0.027 | -0.3% | |
| ✕ | Jun 8 | MIL | batter | ▼ 7 | 1-2 | 1 | 2 | 1.19 | 0.44 | -0.006 | -0.1% | |
| ✓ | May 19 | SD | batter | ▲ 9 | 3-2 | 1 | 2 | -1.43 | 6.89 | +0.425 | +10.5% | |
| ✕ | May 6 | HOU | batter | ▲ 3 | 3-2 | 1 | 2 | 1.41 | 5.12 | -0.039 | -0.3% | |
| ✓ | Apr 21 | SF | batter | ▲ 8 | 1-2 | 1 | 1 | -0.03 | 2.92 | +0.269 | +4.5% | |
| ✕ | Apr 13 | NYM | batter | ▼ 8 | 2-2 | 0 | 2 | 0.39 | 0.09 | -0.003 | -0.0% | |
| ✕ | Apr 11 | NYM | batter | ▲ 3 | 3-2 | 0 | 2 | 0.17 | 4.30 | -0.041 | -0.3% | |
| ✓ | Mar 30 | ATL | batter | ▲ 2 | 1-1 | 2 | 2 | -0.92 | 0.51 | +0.089 | +0.8% |
Strike Zone (Catcher's View)
Batter
10 pitches
2.6% smaller than league avg by area
By Count
cell = win% · won/att · ΔRE
strikes →balls ↓
0
1
2
0
0-0—
0-1100%
1/1+0.13
0-2—
1
1-0—
1-150%
1/2+0.06
1-250%
1/2+0.26
2
2-0—
2-1—
2-250%
1/2+0.48
3
3-0—
3-1—
3-233%
1/3+0.35
By Leverage
Low (<1)
40% (2/5)win
4% (2/48)chall
Med (1–2)
— (0/0)win
0% (0/10)chall
High (2+)
60% (3/5)win
43% (3/7)chall
Vertical tick = league avg win%. Bar = Max Muncy's win%. Challenge% = correct challenges / winnable opportunities.

